A Halloween themed game for the iOS

Spook Boy: Monsters, Ghouls & Ghosts is a game designed by Playcompass & the Mynt Design some years ago. The game features a teenage boy, given the task to protect the non-fantasy realms of this world by guarding the gate…Read more
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The Fantastic Adventures of Max Squared

The Fantastic Adventures of Max Squared offer a new way of learning mathematics for the early childhood by combining story telling and games focusing every time on a specific mathematical skill. The story and games evolve along with the player,…Read more
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Bluescope – UX Design

Bluescope is a medical platform, aiming at providing doctors with examinations and medical history services on mobile devices. Bluescope was designed for a Swiss-Greek client, aiming at selling the platform in a SaaS model. Working on Bluescope was an interesting…Read more
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How to design immersive game experiences: Mastering norms

Anxious, inexperienced writers obey rules. Rebellious, unschooled writers break rules. Artists master the form. Educational game design is strongly linked with sociocultural aspects of individual groups. Players have already defined expectations since they have played several games. They have seen movies,…Read more
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Observing and exploring as a tool for learning

Almost two and a half thousand years ago, the Greek mathematician Archimedes was preparing for his bath in Syracuse. Entering his bath-tub, he observed that the level of water was rising the more he was diving in. It was at…Read more
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How to motivate students to learn?!

There are several cases where students show greater interest for particular activities contrary to others. However, the nature of those activities is not always defined. Someone would think that only games can be engaging for students but in fact, engagement…Read more
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Teachers’ greatest challenge

In his book Futuredays: A Nineteenth Century Vision of the Year 2000, Isaac Asimov chose to publish designs of artists, who at the beginning of the twentieth century, tried to imagine how the world be a hundred years later. One of…Read more
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Game design & creativity

George Land and Beth Jarman in their book Breakpoint and Beyond: Mastering the Future Today, present their famous experiment with the paper clip. The researchers wanted to examine the resourcefulness of the over a thousand students during their life in…Read more
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The biggest comic festival in Europe is in Angouleme

For the lovers of the ninth art, the festival of Angouleme is among the best opportunities to explore the vast world of comics, or as the French call them Bande Dessinée (BD)! The Angouleme BD Festival is among the biggest festivals…Read more
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Quote by Dr. Seuss

Today you are You, that is truer than true. There is no one alive who is Youer than You.

Today you are You, that is truer than true. There is no one alive who is Youer than You.Read more
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