New book release!

I am super excited about the release of my new book titled Don’t Force it, Solve it! It’s not how much time we spend on design that impacts product and service success: it’s whether that time has been spent on…Read more
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People quit design processes that are boring and meaningless

Technology evolves at warp speed. So, more and more competent professionals are needed across many industries. As a result, retaining talent and keeping it motivated becomes a huge challenge for all types of teams, from small startups to large corporations.…Read more
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A definition of educational games

If we examine different gaming definitions, we will observe that games are viewed as closed systems, the context of which has a meaning only inside their own scope. Johan Huizinga, proposed the notion of a playground, isolated from the real…Read more
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New academic article: developing game design strategies for the early childhood

I am very happy to announce the publication of a new article on Springer Interactive Mobile Communication, Technologies and Learning proceedings named: An Analysis for the Identification of Use and Development of Game Design Strategies as Problem Posing Activities for…Read more
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What about UX for kids?

Without doubt technologic integration becomes more and more part of our everyday lives. Throughout the past decades, with the expansion of internet technologies and the introduction of mobile devices, users of different ages get accustomed to continuously born services, product…Read more
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Lecture on learning experince and game design at the Cologne Game Lab

It’s always a great pleasure talking about games and learning. The pleasure is even greater when talking about this field at one of the most prestigious institutions dedicated to game studies in the world, such as the Cologne Game Lab.…Read more
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Teaching game design in the kindergarten

Game design is a very interesting pedagogic tool. Apart from its diverse positive effects on creativity, expression and team building of students, modern research indicates that it has a positive impact on students’ STEAM skills. Game design, like any other…Read more
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User Experience Research for Educational Games at the Game UX Summit

I am super excited about the release of my talk at the Game UX Summit 18 in Vancouver. I spoke about using User Experience Research tools in educational game design. A common challenge of teams that work on educational gaming is…Read more
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Educational Game Design Fundamentals: A book on how to design intrinsically motivating learning experiences

Finally! I am really happy that my book Educational Game Design Fundamentals: A journey to creating intrinsically motivating learning experiences is out there! This is a project that I have been preparing for a while. Several educators, game designers, user…Read more
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The Power of Silence in Interface Design

In 1952, experimental composer John Cage created his score named 4’33” (pronounced four, thirty three). The score consisted of three movements during which instrument players were asked not to use their instruments for the whole duration of the score, which…Read more
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