Game design & creativity

George Land and Beth Jarman in their book Breakpoint and Beyond: Mastering the Future Today, present their famous experiment with the paper clip. The researchers wanted to examine the resourcefulness of the over a thousand students during their life in…Read more
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The use of Learning Profiles in teaching

The use of Adaptive Learning systems is an interesting topic, which I follow quite frequently. An interesting comment on Romain Gibert’s blog on the issue attracted my attention. On his side, he had been influenced by sydologie.com and their article:…Read more
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Why developers should be more popular than rockstars

It comes without doubt that in human societies there are positions of prominence that offer several advantages to the ones who have them. These advantages account for fame, wealth, attractiveness and so on. And it is usually these positions that…Read more
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The impact of mobile technologies in educational contexts

Mobile devices are widely used in teachers’, parents’ and students’ daily lives. In contrast with previous decades, today the use of smartphones and tablets is tightly linked with the completion of administrative tasks, communications and social norms. The introduction of…Read more
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Using augmented reality in the teaching of mathematics

Find the Jackalop is a treasure hunt game, using the latest technological advancements in order to create an intrinsically learning experience. The game is based on the principle of teaching spatial thinking concepts, emphasizing in mental representations, transformations, reference systems…Read more
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The video game educational revolution

During the previous years, video games were designed for a very specific part of the global population. The great advances in technology during the previous decade, the development of the internet, social networks, smartphones and tablets lead to an even…Read more
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