George Kalmpourtzis
Principal Designer

George is a games designer, learning specialist, UX architect, book author and educator. He is also the founder of two indie studios: Playcompass Entertainment and Infinitivity Design Labs. George holds two BScs (one in education and one in computer engineering), a MSc in Advanced Information Systems and a PhD in Design Pedagogy and HCI. Coming from a diverse background, including both arts, education and engineering, George has been interested in creating intrinsically motivating experiences that have impact on their users. He has worked as game designer, UX designer, producer and studio manager in various indie European studios and has worked with ivy league institutions and international corporations for the design of native apps, games and learning platforms. George focuses on teaching experience design to teachers and students and the cognitive development benefits that arise from this process. Through an experimental procedure, he has formed several multi-disciplinary teams that are currently working on designing games that have an impact to local societies.

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Spook Boy

By on August 22, 2015

You are awoken in the middle of the night by a terrible sound! A dark figure looms over you. He tells you he is a powerful wizard and that he has accidentally torn a rift between worlds. He needs time to find a solution, but until then you are all that stands between the world of the living and the terrible horde of ghosts and monsters about to pour out of your closet.

Equipped with magic bombs, you must stand and fight in this first installment of Spook Boy! From the minds of Playcompass Entertainment and the Mynt Design, this intriguing arcade-styled battle to the death is bound to become an instant classic.

Download it here: iTunes Link

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