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User Experience

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projects User Experience

Setting up an efficient UX Design Process for an audio recording app

By on March 4, 2017

Setting up efficient UX processes is a great discussion that gets more and more attention in both industry and academia. The main reason for this shift of interest is the common understanding that efficient and well thought UX design processes have a great impact products’ final appeal and form.

Following…

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projects User Experience

Audio Analysis Tool – UX Analysis

By on February 25, 2017

Experience designers always learn new things by getting involved in new projects. User experience is a constant process of trying to find balance between technology and nature, client needs and investor needs, art and logic. In this sense, being presented with the opportunity to design a smartwatch application for…

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projects User Experience

User Personas

By on January 14, 2017

Creating and working on user personas is a topic of great discussion in the world of UX. From one side, personas are created but not really used in order to critically assess one’s product, leading to various later problems, related to the identify of one’s productand understanding of their…

George Kalmpourtzis
London, UK

George is a UX & product designer and studio director, working in the industry and academia. He is the founder of two indie studios: Playcompass Entertainment and GK Studios. Coming from a diverse background, including both arts, education and engineering, George has been interested in creating intrinsically motivating experiences that have impact on their users. He has worked as game designer, UX designer, producer and studio manager in various indie European studios and has worked with ivy league institutions and international corporations for the design of native apps, games and learning platforms. George focuses on teaching experience design to teachers and students and the cognitive development benefits that arise from this process. Through an experimental procedure, he has formed several multi-disciplinary teams that are currently working on designing games that have an impact to local societies.