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Educational game design fundamentals book


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Educational Game Design Fundamentals: A book on how to design intrinsically motivating learning experiences

By on January 15, 2019

Finally! I am really happy that my book Educational Game Design Fundamentals: A journey to creating intrinsically motivating learning experiences is out there! This is a project that I have been preparing for a while. Several educators, game designers, user experience professionals and academics have contributed to its creation…



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Creativity Education Games Research User Experience

A book about Educational Game Design

By on October 5, 2018

I am really excited about the publication of my new book Educational Game Design Fundamentals: A journey to creating intrinsically motivating learning experiences by CRC Press.

We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and…



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Creativity Education Games User Experience

A new book coming soon!!

By on June 30, 2018

I am really excited about the release of my new book Educational Game Design Fundamentals: A journey to creating intrinsically motivating learning experiences! The book is published by CRC Press and it focuses on the art and science of educational game design. The book can be read by anybody…

George Kalmpourtzis
Principal Designer

George is an experience designer, learning specialist and book author. He is also the founder of two indie studios: Playcompass Entertainment and Infinitivity Design Labs. George holds two BScs (one in education and one in computer engineering), a MSc in Advanced Information Systems and a PhD in Design Pedagogy and HCI. Coming from a diverse background, including both arts, education and engineering, George has been interested in creating intrinsically motivating experiences that have impact on their users. He has worked as game designer, UX designer, producer and studio manager in various indie European studios and has worked with ivy league institutions and international corporations for the design of native apps, games and learning platforms. George focuses on teaching experience design to teachers and students and the cognitive development benefits that arise from this process. Through an experimental procedure, he has formed several multi-disciplinary teams that are currently working on designing games that have an impact to local societies.

This is my book!
This is my book!

Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn. This book examines the art of educational game design through various perspectives and presents real examples that will help readers make more informed decisions when creating their own games. In this way, readers can have a better idea of how to prepare for and organize the design of their educational games, as well as evaluate their ideas through several prisms, such as feasibility or learning and intrinsic values.

Everybody can become education game designers, no matter what their technical, artistic or pedagogic backgrounds. This book refers to educators and designers of all sorts: from kindergarten to lifelong learning, from corporate training to museum curators and from tabletop or video game designers to theme park creators!

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